A few weeks ago, I wrote up a snappy article with some healthy details about the Empire RRG Update. A quick disclaimer, I'm at heart an Empire player but always purchased Rebel sets so I could have an opponent battle it out with me.
That being said, the Rebels are a super fun faction with their own identity and a completely different play style to the Empire who have also undergone some much needed changes to bring them into line with the other factions. Ironically enough, after publishing the first article a few weeks ago, I haven't had a game with the Empire and it has been all for the Rebellion.
In no particular order, here are the things I'm most excited about for the Rebels:
Han Solo for me is the biggest change that I've been hanging for. The addition of the Steady keyword seems to fit so thematically for the scoundrel blasting off rounds everywhere, and fits so well with Gunslinger. With the new changes to Low Profile it also increases the survivability as well.
Solo doing what he does best |
Speaking of Low Profile, the also raises the value of Commando Strike Teams and Commandos. Although I've never used the latter, the addition of them with Proton Charges or even running them naked for 48 points isn't a thought that I easily dismiss. Compared against the Rebel Trooper unit for a difference of 8 points the gains are courage, surges to hit, Scout 2, and Low Profile. You're losing the Nimble keyword which isn't a massive deal having Low Profile.
Although I have only tried the Speeder Bus post RRG, the changes feel right. The upgrades prior to the RRG seemed ridiculously cheap for what they did. Even now, combined with the Teamwork keyword you can get a ton of green tokens hanging around with both Shiv and an Unorthodox Tactician aboard.
The points drop across the board for Wookies, Pathfinders, Jyn, and the T-47 have helped breath some extra life into the Rebel faction. Whilst I do not believe their are any broken combinations that will turn the game up on its head, I do think now players have a larger variety of units to select from, rather than units being priced poorly and simply not performing to warrant the inclusion.
Either way, I'm only less than a dozen games into using the Rebel faction and although I'm dying to get back to the Empire, there is a lot of discovery to be done still with the Rebels and I'm happy to keep trying.
Signing off,
James
#MayTheForceBeWithYou
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